﻿namespace Pathfinder.Base.Constructs
{
    using Bridge.UI.Utilities;

    public enum DRType
    {
        [UIDisplay("All", "-")]
        All,

        [UIDisplay("Cold Iron", "cold iron")]
        Cold_Iron,

        [UIDisplay("Silver", "silver")]
        Silver,

        [UIDisplay("Adamantine", "adamantine")]
        Adamantine,

        [UIDisplay("Evil", "evil")]
        Evil,

        [UIDisplay("Good", "good")]
        Good,

        [UIDisplay("Lawful", "lawful")]
        Lawful,

        [UIDisplay("Chaotic", "chaotic")]
        Chaotic,

        [UIDisplay("Epic", "epic")]
        Epic,

        [UIDisplay("Magic", "magic")]
        Magic,

        [UIDisplay("Piercing", "piercing")]
        Piercing,

        [UIDisplay("Bludgeoning", "bludgeoning")]
        Bludgeoning,

        [UIDisplay("Slashing", "slashing")]
        Slashing,
    }
}
